28 September, 2016
In this edition Google is reportedly planning hybrid devices that run both Android and Chrome, game developers boycott Oculus due to its founder’s support for Donald Trump and Google takes its Daydream SDK out of beta.
21 September, 2016
In this edition, Angular team announces the release of Android Studio 2.2, Oracle confirms rumours of a Java EE 8 delay and Microsoft has been crowned the new king when it comes to open source contributors.
15 September, 2016
In this week’s news roundup. In this edition, Blackstorm raises $33.5m for a ‘post-app store”, Razer launches a new fund for VR and gaming start-ups and Kony releases a new survey on the challenges of wearable development.
16 March, 2015
Augmented Reality (AR) is about overlaying pieces of a virtual world over the real world (in contrast to Virtual Reality (VR) that is about replacing the real world with a virtual one). On mobile devices, this simply means enhancing what you can see through the device’s camera with multimedia content (e.g. you can point your camera at a movie poster and watch its trailer, or you can point it at a star in the sky and learn its name). So, basically AR comes down to the following three fundamental questions: where to display what and how.
01 July, 2014
>If you’ve ever tried to integrate a mobile ad SDK into your application, then you’ve definitely had to declare a few permission for it to work. Permissions in mobile platforms such as Android and iOS have been baked in from day one as a mean to control what applications could do or access on your phone, preventing despicable people getting access to your most personal and sensitive data.
17 July, 2013
A new SDK economy has sprung up to support the needs of the 500,000+ mobile developers and the app economy. Guest author Panos Papadopoulos, CEO of Bugsense, reviews the growth and rapid consolidation of the SDK economy and the impending rise the Mega SDK vendors.